2011年2月23日 星期三

Bz的事情比你想的還要複雜些

作者: chchwy (mat) 看板: WOW
標題: [情報] 一些WOW的八卦
時間: Thu Apr 26 16:14:50 2007

有趣的八卦,當然消息有點久了XD
不過最近又被拿出來貼在官方論壇裡。

一開始是有人在抱怨Bz對各職業的Nerf,然後就有人回了。


===
What Blizzard did is a little more complicated than what you might think.

Bz的事情比你想的還要複雜些。

I should preface this post by stating that I have absolutely no insider
information of any kind about their corporate workings...only an eye for the
obvious.

開頭先講明我po這篇文絕對沒有任何內線消息,只是我眼睛所見。

When Vivendi bought Blizzard, much of Blizzard's developing talent left. Some
of these were Diablo and Starcraft developers. They went to various other
projects, including Hellgate: London and Arenanet. It's unclear whether they
were fired, or merely quit.

當Vivendi買下Bz之後,很多Bz天才遊戲開發員相繼離開WOW。有一些是當年Diablo跟
SC的開發人員。他們加入了其他遊戲開發專案,像是黑暗之門:倫敦和Arenanet。
我不清楚他們是被火了?或者僅僅是放棄WOW了。

Now let's look at Blizzard's remaining talent pool. To call this leftover
talent pool "shallow as a kiddie wader" wouldn't be an understatement. I'll
focus on their most notorious developers: Rob Pardo ("Enoyis"), Jeff Kaplan
("Tigole Bitties"), and Alex Afrasiabi ("Furor Planedefiler"). These guys were
hardcore Everquest guild leaders, the sort of people who thought 24 hour raids
should be the next olympic sport. Between them is zero prior MMORPG design
experience.

現在我們來檢視餘留在Bz的人才集合。稱呼這些剩下的人"膚淺的就像小孩踩過的水坑"
似乎不夠謹慎。我會專注在幾個惡名昭彰的開發者 Rob Pardo ("Enoyis"),Jeff Kaplan
("Tigole Bitties"),和Alex Afrasiabi ("Furor Planedefiler")。他們都是EQ的重度
公會領導者,想著24小時Raid應該被列入下次奧運會項目的那種。當然他們之前設計
大型線上遊戲的經驗是零。

(譯:Furor & Tigole就是弗洛爾跟提古勒)

Furor and Tigole hated hybrid classes. Their anti-hybrid stance was notorious
in Everquest. Furor was an obnoxious baby who organized server crash protests
because Paladins out-tanked him in the EQ Planes of Power expansion. He was a
loudmouthed brat who didn't care a lick about taking all the fun out of the
game for other people.

Tigole was his best friend.

Furor和Tigole恨複合職業。他們反複合職業的立場在EQ就已經臭名遠揚。Furor是個
令人討厭的傢伙,他曾經組織了一個要把server搞當機的抗議行動,只因為巴拉丁在
EQ資料片Planes of Power裡可以坦的比他好。他是個大嘴巴的小鬼,對於剝奪其他人
的遊戲樂趣毫不在乎。

提古勒是他最好的朋友。

With several of the original WoW developers gone, these two geniuses were
suddenly in positions of influence, in a game with three hybrid classes. Two
guys who crashed servers because, for whatever petty and childish reason, they
saw red whenever someone with a mana bar out-tanked Furor's pwecious warrior.

Talk about a perfect storm.

好幾位WOW原開發者離開後,這兩位天才突然晉升到具有影響力的位置,對了,這是
個有三個複合職業的遊戲。兩位仁兄搞爆Server只因為,一個超級幼稚的理由,眼紅
其他有mana條的職業可以坦的比弗洛爾心愛的戰士還要好。

Then the class nerfs began.

然後Nerf就來了。

Paladins suffered from nerf after nerf, beginning with a complete gutting of
the class one week before the end of open beta. This culminated in a class
review wherein the class was outright lied to by CMs, their forum trolls were
praised, and almost none of their major concerns were addressed. They became a
pure support class, almost identical to the Everquest Cleric. Big surprise,
nobody wants to play them, either. Seen how many endgame WoW Paladins remain?

巴拉丁面臨一波接一波的nerf,開始於公測結束前一個禮拜,一個完全的破壞。
當CMs(譯:我猜是Content Manager)檢閱這個職業在遊戲中的地位時,最終幾乎沒有
一個建議被採納。巴拉丁變成一個完完全全的輔助職業,就像EQ的Cleric。
太讓人驚訝了,沒人想玩巴拉丁了。你看看玩到最後WOW還有多少巴拉丁留下來?

(譯:抱歉這段有些地方點不太懂)

Shamans fell behind as other classes saw buffs. They were no longer PVP gods,
and their PVE abilities were already behind. When their class review came
around, they received very little feedback from CMs, their concerns were
ignored, and they basically turned into this mishmash of burst damage and poor
support, which no one really wanted.

薩滿則是眼睜睜的看著其他職業Buff。他們不再是PVP之神,甚至PvE能力也落後其他職業
。遊戲設計師檢視薩滿時,CMs的意見回饋極少被採納,大部分幾乎被忽視,所以薩滿
就變成了一個有爆發傷害卻只有可憐的支援能力的混合體,沒人想變成這樣。

Druids were treated better. Then again, they have several tame CMs. As a
result, they enjoyed a great class review. Too bad it didn't last: Like the
other hybrids, itemization and talents still pigeonhole them into pure support
roles.

德魯伊待遇稍微好一點啦。但是再一次,幾位沒骨氣的CMs導致一個巨大的職業修正。
沒有比這個更糟的啦,德魯伊在裝備和天賦上變成了一個純支援性的職業,就像其他複合
職一樣。

Now combine this with World of Warcraft's total, 100% raiding endgame focus (I
mentioned they were EQ raid guild leaders?), and you have a situation where
one-third of character classes are being forced to do something they didn't
sign up for, from the moment they hit level 60 until they either reroll or move
on.

因為WOW玩到最後幾乎100%必走向Raid (我跟你提過那些傢伙都是EQ的Raid公會領導者)
玩這些坦補打三合一的職業的人被強迫去做一些不想做的事,那麼最後下場往往是這些
複合職業一升到60,就改玩其他職業或離開WOW。


=========
下面另一篇


Oh, and World of Warcraft's PVP designer is Tom Chilton ("Kalgan"), the man
responsible for the overwhelmingly unpopular Ultima Online: Age of Shadows
expansion. His view of PVP basically wrecked PVP in UO. It's good to know that
Blizzard did their homework before they made their hiring decisions.

噢,而且WOW的PVP設計師是Tom Chilton(卡幹),他負責的UO:Age of Shadows資料片
壓倒性的不得人心。他的PVP觀點基本上把整個UO的PVP毀了。Bz最好有在決定要聘用
誰之前做足功課。



隨便翻翻._.>.... 有錯誤的話請指正  感謝收看XDD

--

夜精小德 [1;32m Char - 巨龍之喉 (前 [1;32m月神殿) PvP

--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 59.112.163.208
推 tron:hmm... 推raid應該要加進奧運那一段... XD                    04/26 16:20
推 Yanrei:卡幹那邊真經典..                                         04/26 16:22
→ fakeprobe:難怪wow的hybrid下場都是一樣? XD                       04/26 16:29
推 leira:乍看不明白"被火了"的意思...是一種逗趣的翻法嗎@@           04/26 16:29
推 tideecho:blizzard員工的內幕消息嗎@@?知道的真多..                04/26 16:32
推 nenaw:推uo age of shadows 的pvp被卡幹毀了= =                    04/26 16:38
推 billyrt:這不是好久以前就po過了.....                             04/26 16:41
→ faratia:leftover talent pool=剩下的人才                         04/26 16:46
→ faratia:nvm,我看錯段落                                         04/26 16:47
推 chchwy:原來OP了阿 拍謝拍謝._.>                                  04/26 16:51
推 amperp:沒講聖騎耶,聖騎被打壓得非常嚴重,應該也是有原因的吧       04/26 17:00
推 apolarbear:聖騎中間不是有提到很大一段嗎XD                       04/26 17:08
推 CN091118:@@                                                     04/26 17:15
推 Phoenix723:推 被火了...                                         04/26 17:18

沒有留言:

張貼留言

您好.本資料庫並非第一手資料.如果你有對文章作者的詢問,意見與需求,請自行找尋文章作者並提供意見,謝謝.